![]() If you still have problems, make sure you have the Steam Overlay enabled. Just make sure you have unpacked the files obse_1_2_416.dll, obse_editor_1_2.dll, obse_steam_loader.dll and the Data folder into the Oblivion directory and OBSE should load properly.Ĥ. That's only required in you have the retail disc version, or want to use the TES Construction Set (installed separately). You don't have to load the game from obse_loader.exe. Unpack where it should be installed, where the Oblivion.exe file is. Make sure you get the latest version from the official site: Ģ. I don't have the Steam version (I'm a retail disc guy whenever possible), but everyone with the Steam version seems to be having trouble lately.1. If it doesn't work, it may be that the Steam version will not work at all. Drag and drop the Archive Invalidation BSA in the top group to the absolute top of that list.Go to the Archives tab in the right pane and make sure that:.Repeat this for all new profiles you create. Turn on Archive Invalidation by clicking the profile button in the toolbar and check Automatic Archive Invalidation.Uncheck Force-enable game files and click OK to exit settings.Change Load Mechanism to Script Extender. ![]() Go to the Workarounds tab and make sure Steam App ID says 22330.Also click the Associate with "Download with Manager" links button.Check automatically log in box and insert your Nexus username and password.Click the wrench button in the toolbar, and select the Nexus tab.First time users will receive a message to show the tutorial.If it is not, you may use the browse function to find your game folder and select it. Select Oblivion, which should be automatically recognized. MOwill present a window asking you to select the game you wish to manage.Install Mod Organizer ( MO) (preferably to the Oblivion directory).Install OBSE and launch it to make sure OBSE works.Launch Oblivion to create INIs and make sure Oblivion does not CTD for whatever reason.Install Oblivion to a location where you have full User Account Control of it.MO should now be active and the VFS and all of the MO mods should be loaded. Pressing the play button will allow the game to start, which in turn launches the 'in game community" and then allow the OBSE_XXXX.dlls to load, which will load MO as a script extender from the games vanilla directory. Any changes made here will be written to those files and not the ones in the active MO profile. T he launcher is reading the Oblivion.ini in the "My Games" folder and DLCList.txt and Plugins.txt from C:\Users\username\AppData\Local\Oblivion folder. At this point MO has not been loaded and if you view the Data files only the vanilla game directory will be seen. Running the game from Steam will allow the launcher to run first. ![]() It is for the retail version of the game only and should be deleted. The file obse_loader.exe is not needed for the Steam version of the game. My theory on this, whether right or wrong, is that Steam launches the game, then the "in game community" which in turn allows obse_1_2_416.dll and obse_steam_loader.dll to do their work. Steam needs to be the mechanism to do this. ![]() In all of the above situations you should not be running the game from here. If the MO configured shortcut “Oblivion†is run the configuration utility will open up and you can run the game from here. If play is pressed it will close and open again and when play is pressed the game will start. If you run the shortcut “Oblivion launcher†the launcher will open as usual. ![]() Please see the instructions in obse_readme.txt for more information.†message and the loader will exit. If OBSE fails to load, go to Steam > Settings > In Game and check the box marked "Enable Steam community in game". Steam users should launch the game through Steam, not by running obse_loader.exe. If you try to run the game from the MO configured “OBSE†shortcut you will get the “You are trying to use a Steam version of Oblivion. You also need to enable the Steam community in game option in Steams Oblivion settings. This means that you mod in MO and run the game from Steam. The proper way to use MO, Oblivion and OBSE is to set the “Launch Mechanism†in the workarounds tab to Script extender and Launch the game from Steam. ![]()
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